getVolume

Description

Current volume of the player, from 0 (no sound) to 1 (maximum sound). 0 if muted through the mute API.

As the volume is not dependent on a single content (it is persistent), this method can also be called when no content is playing.

Syntax

const volume = player.getVolume();
  • return value number

Example

const volume = player.getVolume();

if (volume === 1) {
  console.log("You're playing at maximum volume");
} else if (volume === 0) {
  console.log("You're playing at no volume");
} else if (volume > 0.5) {
  console.log("You're playing at a high volume");
} else {
  console.log("You're playing at a low volume");
}
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