getMinimumPosition

Description

Returns the minimum seekable player position. Returns null if no content is loaded.

This is useful for live contents, where the earliest time at which it is possible to seek usually evolves over time. This method allows to know the earliest possible time a seek can be performed at any point in time.

As the given position is the absolute minimum position, you might add a security margin (like a few seconds) when seeking to this position in a live content. Not doing so could led to the player being behind the minimum position after some time (e.g. because of buffering or decoding issues), and thus unable to continue playing.

You will be alerted if the player’s position fell behind the minimum possible position by receiving a warning event (see the player events page) with an error having a MEDIA_TIME_BEFORE_MANIFEST code property (see the player errors page). Note that you can also have those warnings without any seek operation, e.g. due to buffering for too long.

For VoD contents, as the minimum position normally doesn’t change, seeking at the minimum position should not cause any issue.

Syntax

const minimumPosition = player.getMinimumPosition();
  • return value number|null: Minimum seekable position. null if no content is currently loaded.

Example

// Seeking close to the minimum position (with a 5 seconds security margin)
player.seekTo({ position: player.getMinimumPosition() + 5 });
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