Player Options

Overview

Player options are options given to the player on instantiation. It’s an object with multiple properties.

None of them are mandatory. For most usecase though, you might want to set at least the associated video element via the videoElement property.

Properties

videoElement

type: HTMLMediaElement|undefined

The video element the player will use.

// Instantiate the player with the first video element in the DOM
const player = new Player({
  videoElement: document.getElementsByTagName("VIDEO")[0]
});

If not defined, a new video element will be created without being inserted in the document, you will have to do it yourself through the getVideoElement method:

const player = new Player();

const videoElement = player.getVideoElement();
document.appendChild(videoElement);

initialVideoBitrate

type: Number|undefined

defaults: 0

This is a ceil value for the initial video bitrate chosen.

That is, the first video Representation chosen will be:

  • inferior to this value.

  • the closest available to this value (after filtering out the other, superior, ones)

If no Representation is found to respect those rules, the Representation with the lowest bitrate will be chosen instead. Thus, the default value - 0 - will lead to the lowest bitrate being chosen at first.

// Begin either by the video bitrate just below or equal to 700000 bps if found
// or the lowest bitrate available if not.
const player = new Player({
  initialVideoBitrate: 700000
});

⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


initialAudioBitrate

type: Number|undefined

defaults: 0

This is a ceil value for the initial audio bitrate chosen.

That is, the first audio Representation chosen will be:

  • inferior to this value.

  • the closest available to this value (after filtering out the other, superior, ones)

If no Representation is found to respect those rules, the Representation with the lowest bitrate will be chosen instead. Thus, the default value - 0 - will lead to the lowest bitrate being chosen at first.

// Begin either by the audio bitrate just below or equal to 5000 bps if found
// or the lowest bitrate available if not.
const player = new Player({
  initialAudioBitrate: 5000
});

⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


maxVideoBitrate

type: Number|undefined

defaults: Infinity

The maximum video bitrate reachable through adaptive streaming. The player will never automatically switch to a video Representation with a higher bitrate.

// limit automatic adaptive streaming for the video track to up to 1 Mb/s
const player = new Player({
  maxVideoBitrate: 1e6
});

You can update this limit at any moment with the setMaxVideoBitrate API call.

This limit can be removed by setting it to Infinity (which is the default value).


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


maxAudioBitrate

type: Number|undefined

defaults: Infinity

The maximum audio bitrate reachable through adaptive streaming. The player will never automatically switch to an audio Representation with a higher bitrate.

// limit automatic adaptive streaming for the audio track to up to 100 kb/s
const player = new Player({
  maxAudioBitrate: 1e5
});

You can update this limit at any moment with the setMaxAudioBitrate API call.

This limit can be removed by setting it to Infinity (which is the default value).


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


wantedBufferAhead

type: Number|undefined

defaults: 30

Set the default buffering goal, as a duration ahead of the current position, in seconds.

Once this size of buffer is reached, the player won’t try to download new video segments anymore.


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


preferredAudioTracks

type: Array.<Object>

defaults: []

Set the initial audio tracks preferences.

This option takes an array of objects describing the languages wanted:

{
  language: "fra", // {string} The wanted language
                   // (ISO 639-1, ISO 639-2 or ISO 639-3 language code)
  audioDescription: false // {Boolean} Whether the audio track should be an
                          // audio description for the visually impaired
}

All elements in that Array should be set in preference order: from the most preferred to the least preferred.

When loading a content, the RxPlayer will then try to choose its audio track by comparing what is available with your current preferences (i.e. if the most preferred is not available, it will look if the second one etc.).

This array of preferrences can be updated at any time through the setPreferredAudioTracks method, documented here.

Example

Let’s imagine that you prefer to have french or italian over all other audio languages. If not found, you want to fallback to english:

const player = new RxPlayer({
  preferredAudioTracks: [
    { language: "fra", audioDescription: false },
    { language: "ita", audioDescription: false },
    { language: "eng", audioDescription: false }
  ]
});

⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


preferredTextTracks

type: Array.<Object>

defaults: []

Set the initial text track languages preferences.

This option takes an array of objects describing the languages wanted for subtitles:

{
  language: "fra", // {string} The wanted language
                   // (ISO 639-1, ISO 639-2 or ISO 639-3 language code)
  closedCaption: false // {Boolean} Whether the text track should be a closed
                       // caption for the hard of hearing
}

All elements in that Array should be set in preference order: from the most preferred to the least preferred. You can set null for no subtitles.

When loading a content, the RxPlayer will then try to choose its text track by comparing what is available with your current preferences (i.e. if the most preferred is not available, it will look if the second one etc.).

This array of preferrences can be updated at any time through the setPreferredTextTracks method, documented here.

Example

Let’s imagine that you prefer to have french or italian subtitles.If not found, you want no subtitles at all.

const player = new RxPlayer({
  preferredTextTracks: [
    { language: "fra", closedCaption: false },
    { language: "ita", closedCaption: false },
    null
  ]
});

⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


maxBufferAhead

type: Number|undefined

defaults: Infinity

Set the default maximum kept buffer ahead of the current position, in seconds. Everything superior to that limit (currentPosition + maxBufferAhead) will be automatically garbage collected. This feature is not necessary as the browser is already supposed to deallocate memory from old segments if/when the memory is scarce.

However on some custom targets, or just to better control the memory imprint of the player, you might want to set this limit. You can set it to Infinity to remove any limit and just let the browser do this job.


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


maxBufferBehind

type: Number|undefined

defaults: Infinity

Set the default maximum kept past buffer, in seconds. Everything before that limit (currentPosition - maxBufferBehind) will be automatically garbage collected.

This feature is not necessary as the browser is already supposed to deallocate memory from old segments if/when the memory is scarce.

However on some custom targets, or just to better control the memory imprint of the player, you might want to set this limit. You can set it to Infinity to remove any limit and just let the browser do this job.


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


limitVideoWidth

type: Boolean

defaults: false

With this feature, the possible video Representations considered are filtered by width:

The maximum width considered is the closest superior or equal to the video element’s width.

This is done because the other, “superior” Representations will not have any difference in terms of pixels (as in most case, the display limits the maximum resolution displayable). It thus save bandwidth with no visible difference.

To activate this feature, set it to true.

const player = Player({
  limitVideoWidth: true
});

For some reasons (displaying directly a good quality when switching to fullscreen, specific environments), you might not want to activate this limit.


⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


throttleWhenHidden

type: Boolean

defaults: false

The player has a specific feature which throttle the video to the minimum bitrate when the current page is hidden for more than a minute (based on document.hidden).

To activate this feature, set it to true.

const player = Player({
  throttleWhenHidden: true
});

⚠️ This option will have no effect for contents loaded in DirectFile mode (see loadVideo options).


stopAtEnd

type: Boolean

defaults: true

By default, the player automatically unload the content once it reaches its end (the player goes to the "ENDED" state).

In that case, the only way to play the content again is to (re-)call the loadVideo API, which will trigger another download of the Manifest and segments.

If you want to be able to seek back in the content after it ended, you may want to deactivate this behavior. To do so, set stopAtEnd to false.

const player = Player({
  stopAtEnd: false
});